Free Update 1 coming December
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Free Update 1 coming December

Hayo Park Managers!

In case you missed it, last night we showcased some of the changes coming in the December update. You can check out the full Frontier Unlocked segment in the video below including UI enhancements, control adjustments, loading and unloading stations, custom coaster supports, and much more!

We also shared that the update, which arrives for all players on Thursday 12th December, will be bringing Fireworks to the event sequencer allowing you to celebrate your incredible parks with a bang and put on mesmerising firework displays for your guests!

Take a look at the stream segment below where we showcase just some of what's coming:


Here’s what the team are working on for the next free update in December:

Additions and Enhancements:

  • UI Enhancements
    • Edge scrolling for PC
    • Browser tabs will remain on-screen whilst in tools menus
    • Colour picker adjustments:
      • Exiting the colour picker will apply the setting as well as clicking ‘Confirm’
      • The input field will no longer require the # when adding manual colours
      • Correct the mouse failing to move the cursor whilst outside the gradient square
    • Improve areas where scenery should remember the last custom colour picked
    • The browser no longer closing when placing Blueprints
    • Browser tooltips will show when in placement mode
    • Improved UI responsiveness
  • Control adjustments
    • The “Return to Browser” option will work when inside the Track Editor
    • For PC players, Angle Snap and other sliders that have an Off option will have functionality for easy toggling
    • Embedding the create custom ride/coaster UI into the object browser rather than having its own bespoke UI
  • Coasters
    • Adding the ability to have separate loading and unloading stations where applicable
  • Guests
    • Adding a new heatmap for Guest Tolerance which will show their tolerance for Fear, Nausea and Ride Height amongst other factors
  • Scenery
    • Adding scenery pieces to create custom coaster supports
    • Add a selection of glass pieces for players to use in their parks
  • Weather
    • Adding the ability to change weather in Sandbox
  • Water Visuals
    • Water droplets will now be visible on the game camera when the camera goes into pools
  • Sandbox Mode
    • Increase the possible maximum guest cap whilst playing in solo play in Sandbox Mode on PC only

Miscellaneous:

  • Coaster bug fixes
    • Correcting jittering special pieces
  • General stability and performance fixes

But we’re not stopping there…

In addition to the above we’re also working hard to bring the following additions and enhancements to this update and will update you on our progress in the coming weeks.

  • Flumes
    • Improvements to flume physics behaviour
      • More realistic guests/dummy behaviours
      • Allowing multiple guests on flumes at the same time
  • UI Enhancements
    • Adjusted Colourblind friendly heat maps to make them more user friendly
    • Additional UI enhancements
  • Controls
    • Streamlined multi-select, Shift/Ctrl will now toggle between options rather than needing to hold the Shift key
    • Added custom rebindable controls for camera tilt and mouse controls
  • Coasters
    • Customisable tracked and transport rides
  • Guests & Staff
    • Additional guest and staff balancing - including balancing guest tolerance for queue lengths
  • Workshop
    • Remove the download limit on PC
    • Increase number of items displayed in the browser per page

Thank you so much for the feedback you have shared with us so far. We really appreciate hearing how you’re enjoying the game and the suggestions you have; they are incredibly valuable to helping shape the future of Planet Coaster 2.

For any issues you may encounter in the meantime, please report via our Issue Tracker here.

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